Guo-chuan Wang

We don’t have enough information about this author to calculate their statistics. If you think this is an error let us know.
Learn More
The purpose of this study was to examine learning effects and problem solving strategies in the context of elementary students designing games with Scratch. Due to the fact that all of the participants were not familiar with Scratch, they were taught its basics before the study began. The study involved 5 design sessions, and each last for three hours. In(More)
  • 1