Guillaume S. Masson

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With the scleral search coil technique, we recorded ocular following responses elicited by either grating or plaid pattern motions. Grating motion elicited tracking responses at short latencies ( approximately 85 msec). Type I plaid motion made by summing two orthogonal moving gratings elicited ocular following with identical short latencies. Trial-by-trial(More)
Neurons in the neocortex receive a large number of excitatory and inhibitory synaptic inputs. Excitation and inhibition dynamically balance each other, with inhibition lagging excitation by only few milliseconds. To characterize the functional consequences of such correlated excitation and inhibition, we studied models in which this correlation structure is(More)
The dynamics of motion integration show striking similarities when observed at neuronal, psychophysical, and oculomotor levels. Based on the inter-relation and complementary insights given by those dynamics, our goal was to test how basic mechanisms of dynamical cortical processing can be incorporated in a dynamical model to solve several aspects of 2D(More)
The quality of the representation of an object's motion is limited by the noise in the sensory input as well as by an intrinsic ambiguity due to the spatial limitation of the visual motion analyzers (aperture problem). Perceptual and oculomotor data demonstrate that motion processing of extended objects is initially dominated by the local 1D motion cues,(More)
Several recent studies have shown that extracting pattern motion direction is a dynamical process where edge motion is first extracted and pattern-related information is encoded with a small time lag by MT neurons. A similar dynamics was found for human reflexive or voluntary tracking. Here, we bring an essential, but still missing, piece of information by(More)
Moving objects generate motion information at different scales, which are processed in the visual system with a bank of spatiotemporal frequency channels. It is not known how the brain pools this information to reconstruct object speed and whether this pooling is generic or adaptive; that is, dependent on the behavioral task. We used rich textured motion(More)
We propose a bio-inspired feedforward spiking network modeling two brain areas dedicated to motion (V1 and MT), and we show how the spiking output can be exploited in a computer vision application: action recognition. In order to analyze spike trains, we consider two characteristics of the neural code: mean firing rate of each neuron and synchrony between(More)
Primates can generate accurate, smooth eye-movement responses to moving target objects of arbitrary shape and size, even in the presence of complex backgrounds and/or the extraneous motion of non-target objects. Most previous studies of pursuit have simply used a spot moving over a featureless background as the target and have thus neglected critical issues(More)
The dynamics of attentional deployment before saccade execution was studied with a dual-task paradigm. Observers made a horizontal saccade whose direction was indicated by a symbolic precue and had to discriminate the orientation of a Gabor patch displayed at different delays after the precue (but before saccade onset). The patch location relative to the(More)
Pursuing an object with smooth eye movements requires an accurate estimate of its two-dimensional (2D) trajectory. This 2D motion computation requires that different local motion measurements are extracted and combined to recover the global object-motion direction and speed. Several combination rules have been proposed such as vector averaging (VA),(More)