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BACKGROUND We have previously demonstrated the preferential secretion of streptococcal proteinase or streptococcal pyrogenic exotoxin B (SPEB) by nephritic strains of Group A streptococci isolated from the skin or throat of patients with acute poststreptococcal glomerulonephritis (APSGN). METHODS To further explore the possible role of SPEB in APSGN, we(More)
Given the clinical and pathological nature of Multiple Sclerosis (MS), a viral infection has long been hypothesized as part of the etiology. In this study we investigated the possibility that the human herpesvirus-6 (HHV-6) is present in a dormant or active phase in the tissue of MS patients, specifically oligodendrocytes. Using PCR assays of MS and non-MS(More)
Access recirculation can be determined by measuring blood temperature or blood water concentration in the dialyzer inlet after injecting a bolus of cold saline into the venous line. In patients with access recirculation, some of the cooled venous blood re-enters the blood inlet line soon after injection, resulting in a sharp transient drop in its(More)
Examination of the extracellular products of nephritis(+) and nephritis(-) group A streptococci revealed the presence of a 46-kD protein secreted by nephritogenic strains that binds to human plasmin. Immunological data revealed that this protein, called nephritis plasmin binding protein (NPBP), is not related to group A streptokinase nor to a recently(More)
Advancement in ambient intelligence is driving the trend towards innovative interaction with computing systems. In this paper, we present our efforts towards the development of the ambient intelligent space TALA, which has the concept of empathy in cognitive science as its architecture's backbone to guide its human-system interactions. We envision TALA to(More)
This paper describes a unit of collective structures that is being used to acquire and access data throughout the empathic space. The data include but is not limited to the output of sensors (ambient, context, and user location) and multimedia content (audio and video) which serves as input for various empathic computing activities or processes. The system(More)
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