Gordon Wetzstein

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Convolutional sparse coding (CSC) has become an increasingly important tool in machine learning and computer vision. Image features can be learned and subsequently used for classification and reconstruction tasks. As opposed to patch-based methods, convolutional sparse coding operates on whole images, thereby seamlessly capturing the correlation between(More)
Light field photography has gained a significant research interest in the last two decades; today, commercial light field cameras are widely available. Nevertheless, most existing acquisition approaches either multiplex a low-resolution light field into a single 2D sensor image or require multiple photographs to be taken for acquiring a high-resolution(More)
High-speed, large-scale three-dimensional (3D) imaging of neuronal activity poses a major challenge in neuroscience. Here we demonstrate simultaneous functional imaging of neuronal activity at single-neuron resolution in an entire Caenorhabditis elegans and in larval zebrafish brain. Our technique captures the dynamics of spiking neurons in volumes of ∼700(More)
We introduce tensor displays: a family of compressive light field displays comprising all architectures employing a stack of time-multiplexed, light-attenuating layers illuminated by uniform or directional backlighting (i.e., any low-resolution light field emitter). We show that the light field emitted by an <i>N</i>-layer, <i>M</i>-frame tensor display can(More)
Radiometric compensation techniques allow seamless projections onto complex everyday surfaces. Implemented with projector-camera systems they support the presentation of visual content in situations where projection-optimized screens are not available or not desired - as in museums, historic sites, air-plane cabins, or stage performances. We propose a novel(More)
Multiplexing is a common technique for encoding high-dimensional image data into a single, two-dimensional image. Examples of spatial multiplexing include Bayer patterns to capture color channels, and integral images to encode light fields. In the Fourier domain, optical heterodyning has been used to acquire light fields. In this paper, we develop a general(More)
Acquiring transparent, refractive objects is challenging as these kinds of objects can only be observed by analyzing the distortion of reference background patterns. We present a new, single image approach to reconstructing thin transparent surfaces, such as thin solids or surfaces of fluids. Our method is based on observing the distortion of light field(More)
We introduce polarization field displays as an optically-efficient design for dynamic light field display using multi-layered LCDs. Such displays consist of a stacked set of liquid crystal panels with a single pair of crossed linear polarizers. Each layer is modeled as a spatially-controllable polarization rotator, as opposed to a conventional spatial light(More)
We show how view-dependent stereoscopic projection on ordinary (geometric complex, colored and textured) surfaces within everyday environments is made possible. Special display configurations for immersive or semi-immersive AR/VR applications that require permanent and artificial projection canvases might become unnecessary. For different application(More)
To achieve a consistent lighting situation between real and virtual environments is important for convincing augmented reality (AR) applications. A rich pallet of algorithms and techniques have been developed that match illumination for videoor image-based augmented reality. However, very little work has been done in this area for optical see-through AR.(More)