Glenn Gordon Smith

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This research investigated the possible impacts of computers on Turkish fourth-grade students' geometry scores and further geometric learning. The study used a pretest–intervention–posttest experimental design. Results showed that students who did not have computers at home initially had lower geometry scores. However, these differences were minimised with(More)
In most cases authors are permitted to post their version of the article (e.g. in Word or Tex form) to their personal website or institutional repository. Authors requiring further information regarding Elsevier's archiving and manuscript policies are encouraged to visit: Keywords: Applications in subject areas Improving classroom teaching Interactive(More)
SUMMARY This study investigated visuospatial working memory (WM) strategies people use to remember unfamiliar randomly generated shapes in the context of an interactive computer-based visuospatial WM task. In a three-phase experiment with random shapes, participants (n ¼ 94) first interactively determined if two equivalent shapes were rotated or reflected;(More)
Keywords: English as a foreign language Computer games eBooks Instructional design Vocabulary a b s t r a c t This study investigated how Chinese undergraduate college students studying English as a foreign language learned new vocabulary with inference-based computer games embedded in eBooks. The investigators specifically examined (a) the effectiveness of(More)
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