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Graphics processing units, GPUs, are powerful processors that can offer significant performance advantages over traditional CPUs. The last decade has seen rapid advancement in GPU computational power and generality. Recent technologies make it possible to use GPUs as co-processors to CPUs. The performance advantages of GPUs can be great, often outperforming(More)
This paper describes GPUSync, which is a framework for managing graphics processing units (GPUs) in multi-GPU multicore real-time systems. GPUSync was designed with flexibility, predictability, and parallelism in mind. Specifically , it can be applied under either static-or dynamic-priority CPU scheduling; can allocate CPUs/GPUs on a partitioned, clustered,(More)
Graphics processing units (GPUs) are becoming increasingly important in today’s platforms as their growing generality allows for them to be used as powerful co-processors. In previous work, the authors showed that GPUs may be integrated into real-time systems by treating GPUs as shared resources, allocated to real-time tasks through mutual exclusion locking(More)
Graphics processing units (GPUs) are becoming increasingly important in today's platforms as their increased generality allows for them to be used as powerful coprocessors. In this paper, we explore possible applications for GPUs in real-time systems, discuss the limitations and constraints imposed by current GPU technology, and present a summary of our(More)
—Architectures in which multicore chips are augmented with graphics processing units (GPUs) have great potential in many domains in which computationally intensive real-time workloads must be supported. However , unlike standard CPUs, GPUs are treated as I/O devices and require the use of interrupts to facilitate communication with CPUs. Given their(More)
Real-time locking protocols employ progress mechanism(s) to ensure that resource-holding jobs are scheduled. These mechanisms are required to bound the duration of priority-inversion blocking (pi-blocking) for jobs sharing resources. Examples of such progress mechanisms include priority inheritance and priority donation. Unfortunately, some progress(More)
Dataflow software architectures are prevalent in prototypes of advanced automotive systems, for both driver-assisted and autonomous driving. Safety constraints of these systems necessitate real-time performance guarantees. Automotive prototypes often ensure such constraints through over-provisioning and dedicated hardware; however, a commercially viable(More)
—Motivated by computational capacity and power efficiency, techniques for integrating graphics processing units (GPUs) into real-time systems have become an active area of research. While much of this work has focused on single-GPU systems, multiple GPUs may be used for further benefits. Similar to CPUs in multiprocessor systems, GPUs in multi-GPU systems(More)
The integration of graphics processing units (GPUs) into real-time systems has recently become an active area of research. However, prior research on this topic has failed to produce real-time GPU allocation methods that fully exploit the available parallelism in GPU-enabled systems. In this paper, a GPU management framework called GPUSync is described that(More)