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Graphics processing units, GPUs, are powerful processors that can offer significant performance advantages over traditional CPUs. The last decade has seen rapid advancement in GPU computational power and generality. Recent technologies make it possible to use GPUs as co-processors to CPUs. The performance advantages of GPUs can be great, often outperforming(More)
Graphics processing units (GPUs) are becoming increasingly important in today’s platforms as their growing generality allows for them to be used as powerful co-processors. In previous work, the authors showed that GPUs may be integrated into real-time systems by treating GPUs as shared resources, allocated to real-time tasks through mutual exclusion locking(More)
OBJECTIVE Although research supports the use of appropriately administered stimulant medication to treat children with ADHD, poor adherence and early termination undermine the efficacy of this treatment in real-world settings. Moreover, adherence measures often rely on parent report of medication use, and their validity and reliability are unknown. METHOD(More)
This paper describes GPUSync, which is a framework for managing graphics processing units (GPUs) in multi-GPU multicore real-time systems. GPUSync was designed with flexibility, predictability, and parallelism in mind. Specifically , it can be applied under either static-or dynamic-priority CPU scheduling; can allocate CPUs/GPUs on a partitioned, clustered,(More)
Real-time locking protocols employ progress mechanism(s) to ensure that resource-holding jobs are scheduled. These mechanisms are required to bound the duration of priority-inversion blocking (pi-blocking) for jobs sharing resources. Examples of such progress mechanisms include priority inheritance and priority donation. Unfortunately, some progress(More)
—Architectures in which multicore chips are augmented with graphics processing units (GPUs) have great potential in many domains in which computationally intensive real-time workloads must be supported. However , unlike standard CPUs, GPUs are treated as I/O devices and require the use of interrupts to facilitate communication with CPUs. Given their(More)
—Motivated by computational capacity and power efficiency, techniques for integrating graphics processing units (GPUs) into real-time systems have become an active area of research. While much of this work has focused on single-GPU systems, multiple GPUs may be used for further benefits. Similar to CPUs in multiprocessor systems, GPUs in multi-GPU systems(More)
Dataflow software architectures are prevalent in prototypes of advanced automotive systems, for both driver-assisted and autonomous driving. Safety constraints of these systems necessitate real-time performance guarantees. Automotive prototypes often ensure such constraints through over-provisioning and dedicated hardware; however, a commercially viable(More)