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ARIA, ARchitecture for Interactive Arts, is a middleware to process, filter, and fuse sensory inputs and actuate responses in real-time. An ARIA media processing workflow describes how the data sensed through media will be processed and what audiovisual responses will be actuated. Each object streamed between ARIA processing components is subject to(More)
Recently, we introduced a novel ARchitecture for Interactive Arts (ARIA) middleware that processes, filters, and fuses sensory inputs and actuates responses in real-time while providing various Quality of Service (QoS) guarantees. The objective of ARIA is to incorporate realtime, sensed, and archived media and audience responses into live performances, on(More)
In this demo, we present the use of the ARIA platform for modular design of media processing and retrieval applications. ARIA is a middleware for describing and executing media processing workflows to process, filter, and fuse sensory inputs and actuate responses in real-time. ARIA is designed with the goal of maximum modularity and ease of integration of a(More)
Fundamental challenges in designing environments with media-rich ambient services involves not only the development of appropriate sensing technologies, but as importantly, the implementation of a distributed media processing system which can process, integrate, and leverage the sensed data in real time to provide the various services. In recent years, a(More)
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