Gilles Gesquière

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• Primitive extraction: detect primitive which corresponds locally to the 3D mesh. • Adjacency relation determination: define the relationship between primitives. • Wire construction: based on the intersection curves between neighboring primitives. • B-Rep creation: that works even in the case of an outline on a periodic surface. a b s t r a c t In an(More)
—In this paper a new method is presented for 3-D terrain visualization via reversible JPEG2000-based blind data hiding with special focus on data synchronization and scalability. Online real-time 3-D terrain visualization involves considerable amount of data. The process is essentially the mapping of the aerial photograph, called texture, onto its(More)
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In order to start the sculpture process from a polygonal object, we have to discretize this object as a set of voxels. This step is called voxelization. Several voxelization methods have already been proposed, but none matches all of our criteria. In this paper,(More)
A method for 3D scalable visualization, in a client/server environment is presented. The main idea presented in this paper is to increase the quality of 3D visualization for low bit rate transmission. All informations like texture, digital elevation model and projection systems are merged into a single file. The integration is achieved via data hiding(More)
  • Romain Raffin, Gilles Gesquière, Eric Remy, Sébastien Thon, romain Raffin, Gilles Gesquiere +1 other
  • 2004
We describe a virtual sculpture environment suited to the needs of artists. In this approach, the user is immersed in a virtual environment by the use of haptic devices and immersive display. The project is focused around four main research topics: the sculpture model, the tools and their actions on the model, the display of the sculpture, and the interface(More)
We propose an adaptively synchronous scalable spread spectrum (A4S) data-hiding strategy to integrate disparate data, needed for a typical 3-D visualization, into a single JPEG2000 format file. JPEG2000 encoding provides a standard format on one hand and the needed multiresolution for scalability on the other. The method has the potential of being(More)