Ghazal Rouhafzay

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A possible solution to ensure real-time interaction with virtual environments, while not visibly degrading the quality of object models is to construct selectively-densified meshes, that preserve a higher density around the regions that characterize the most the object's shape and properties. The purpose of such an approach is to aim at improving the(More)
In this paper, by introducing a new packing strategy in the 3rd stage of the standard OBBP frame packing algorithm a substantial improvement in frame utilization and hence packing efficiency has been attained. Firstly, the efficiency of the Modified OBBP (MOBBP) and standard OBBP algorithms were obtained through simulations where a subframe with a capacity(More)
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