Gesche Joost

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In this paper, we explore body language in mobile phones as a means of relational interaction. We describe a prototype that allows the simulation of proxemic reactions to the nearing hand of a user, ranging from affection to aversion, based on nearness-based input and shape change-based output. A user study is reported, which indicates that users were able(More)
This paper presents a novel haptic actuation system for mobile phones: Two-dimensional tapering through an actuated back plate. It proposes this type of shape-change for various applications, e.g. for ergonomically actuating the shape itself, displaying internal contents, and pointing to entities located outside the device. The paper reports a user study(More)
In this paper, we present a qualitative comparison of different sketching techniques, assessing their suitability for co-designing interaction design with children. It presents a study conducted in an experimental field research, in which children aged 6-12 were engaged in a co-design process, aimed to the creation of novel communication devices or services(More)
Marginalized communities like deaf-blind people are excluded from several forms of communication. This paper introduces a novel system of interaction to support deafblind people's communication and therefore enhance their independence. We introduce the Mobile Lorm Glove: a mobile communication and translation device for the deafblind. The glove translates(More)
In this paper, we explore how direct physical cues of interpersonal nearness can be achieved in mobile phones. Exemplarily, we present three novel means of communication for mobile phones: grasping, kissing and whispering. Reviewing the related work, we point to a research gap in direct physical near-body actuation in mobile telecommunication. To assess(More)
This paper compares two novel physical information displays, both of which allow for haptic, non-invasive, non-audiovisual information display: a shape-changing device and a weight-shifting device. As for their suitability in mobile navigation applications, the two haptic systems are compared against each other, and also against a GUI-based solution, which(More)
In this paper, we introduce the prototype of a low cost haptically augmented stylus for pen computing on touch screens. The stylus supports human-computer interaction through a dynamic haptic feedback. This reflective feedback is generated by a magnetically operated brake system. The feedback actuator is integrated in the stylus. Therefore, the pen supports(More)
In this paper, we introduce the change of a mobile phone's hardware shape as a means of tactile interaction. The alteration of shape is implemented in a hardware prototype using a dynamic knob as an interaction device for the user. The knob alters the phone's shape according to different events and states, like incoming calls, new voice mail, or missed(More)
In this paper, we present a new shape-based display technique for mobile phones: A rotatory deformation of the phone's chassis, resulting in a tapering between the phone's front and back panel. It draws on proprioceptive skills of the human hand, which we hypothesize to be sensitive to paralellism and tapering of two opposing panels. We present a number of(More)
In this paper, we present a novel actuation system for mobile phones: An actuated center of gravity. We present a number of applications, including interactive feedback, notification and the usage of the system as an ambient display. We present the results of an initial user study, in which the users were asked to estimate the position of the device’s(More)