George Wolberg

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This paper describes a fast algorithm for scattered data interpolation and approximation. Multilevel B-splines are introduced to compute a C 2 -continuous surface through a set of irregularly spaced points. The algorithm makes use of a coarse-tofine hierarchy of control lattices to generate a sequence of bicubic B-spline functions whose sum approaches the(More)
This paper describes an image metamorphosis technique to handle scattered feature constraints specified with points, polylines, and splines. Solutions to the following three problems are presented: feature specification, warp generation, and transition control. We demonstrate the use of snakes to reduce the burden of feature specification. Next, we propose(More)
This paper describes a novel technique to recover large similarity transformations (rotation/scale/translation) and moderate perspective deformations among image pairs. We introduce a hybrid algorithm that features log-polar mappings and nonlinear least squares optimization. The use of log-polar techniques in the spatial domain is introduced as a(More)
Image morphing has received much attention in recent years. It has proven to be a powerful tool for visual effects in film and television, enabling the fluid transformation of one digital image into another. This paper surveys the growth of this field and describes recent advances in image morphing in terms of feature specification, warp generation methods,(More)
This paper discusses the principles of traditional mosaics and describes a technique for implementing a digital mosaicing system. The goal of this work is to transform digital images into traditional mosaic-like renderings. We achieve this effect by recovering free-form feature curves from the image and laying rows of tiles along these curves. Composition(More)
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents a system that integrates automated 3D-to-3D and 2D-to-3D registration techniques, with multiview geometry for the photorealistic modeling of urban scenes. The 3D range scans are(More)
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents a system that integrates multiview geometry and automated 3D registration techniques for texture mapping 2D images onto 3D range data. The 3D range scans and the 2D photographs(More)