Geertje Bekebrede

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In most cases authors are permitted to post their version of the article (e.g. in Word or Tex form) to their personal website or institutional repository. Authors requiring further information regarding Elsevier's archiving and manuscript policies are encouraged to visit: a b s t r a c t There is a growing interest in the use of simulations and games in(More)
While educators teach their students about decision making in complex environments, managers have to deal with the complexity of large projects on a daily basis. To make better decisions it is assumed, that the latter would benefit from better understanding of complex phenomena, as do students as the professionals of the future. The goal of this article is(More)
In this paper, the authors explore the possible contribution of serious games for advanced academic and/or professional learning in particular to support the decision-making and 1 management of complex infrastructures, such as utilities, ports and wind farms. The developments of the computer industry make it more attractive to add computer technology into(More)
Planning and design of infrastructures is a complicated process, which is caused by the complexity of the subject matter. The theory of Complex Adaptive Systems offers insights that can be of use in the design process. However, translating theory into practice is difficult. Gaming is proposed as a tool to bridge this gap by simulating complex adaptive(More)
VEERKRACHT is a game for servant-leadership development. Although already the first version of the game provided a rather authentic environment for professional training, some players reported that it did not sufficiently provide the rich and meaningful interaction required to practice leadership skills. To revise the game we took inspiration from the(More)
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