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Journals and Conferences
Implicit surfaces have long been used for a myriad of tasks in computer graphics, including modeling soft or organic objects, morphing, and constructive solid geometry. Although operating on implicit surfaces is usually straight-forward, creating them is not — interactive techniques are impractical for complex models, and automatic techniques have been… (More)
The complexities of biological simulation present difficulties with modeling and experimenting. Simulators process models represented as code, whereas biologists think about abstract models. Our ModelBrowser addresses this difficulty through interactive visualization. Variables and equations appear as a directed graph of nodes and edges, and the user can… (More)
We introduce pedocomputing, a novel alternative computing paradigm. We show how pedocomputing can solve NP problems in polynomial time. We also show other uses of pedocomputing for efficient computation, including approximation algorithms, artificial intelligence, and computer graphics.