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ŠWE CAN DIVIDE the evolution of high-level synthesis into three generations, plus a prehistoric period: the current generation is the third, and there is the prospect of a fourth generation to come. Chronologically, prehistory was the 1970s; the first generation covered the 1980s and the early part of the 1990s; the second generation, the mid-1990s until(More)
W e find that experienced poker players typically change their style of play after winning or losing a big pot—most notably, playing less cautiously after a big loss, evidently hoping for lucky cards that will erase their loss. This finding is consistent with Kahneman and Tversky's (Kahneman, D., A. Tversky. 1979. Prospect theory: An analysis of decision(More)
  • Gary Smith
  • 2014
Design cost and power/energy have been major challenges for the semiconductor industry over the past decade or more. Increase in gate count, driven by scaling of physical dimensions per Moore's Law, has dramatically increased the diversity of integrated functions and overall design complexity. To control design cost and schedule in light of limited human(More)
Previous research in the happy victimizer tradition indicated that preschool and early elementary school children attribute positive emotions to the violator of a moral norm, whereas older children attribute negative (moral) emotions. Cognitive and motivational processes have been suggested to underlie this developmental shift. The current research(More)
Complex systems on chip (SoCs) present challenges in the design and verification process that cannot be adequately addressed by traditional methodologies based on register transfer descriptions. Some of the aspects are efficient design exploration based on component reuse, getting closure on the architecture, as well as early development, integration and(More)