G. J. Jense

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We examined the effects on human 3D tracking performance of several common defects of immersing virtual environments: spatial sensor distortion, visual latency and low update rates. Results show: 1) Removal of relatively small static distortion had minor effects on tracking accuracy, 2) An Adapted Cooper-Harper controllability scale proved the most(More)
During the past decade, requirements within the US defence community for simulation-based tools to support acquisition, planning, (team) training and analysis, have resulted in a standard for distributed simulation known as DIS (Distributed Interactive Simulation). The potential advantages of distributed simulation technologies are evident: increased(More)
We describe some of our experiences with the implementation of a 3D reconstruction system for the visualization of the shapes and structural development of biological objects. We use a binary voxel model as volumetric representation of the reconstructed objects. The manipulation and display of volumetric representations involve the processing of huge(More)
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