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This paper presents an image destriping system for correcting striping noise of remote-sensing images. The developed system identifies stripe positions based on edge-detection and line-tracing algorithms. Pixels not affected by striping are used as control points to construct cubic spline functions describing spatial gray level distributions of an image.(More)
This paper presents a novel approach for the feature extraction of hyperspectral image cubes. In this paper, hyperspectral image cubes are treated as volumetric data sets. Features that are most helpful in separating different targets are effectively extracted from the hyperspectral image cubes using a newly developed high-order texture analysis method. The(More)
This study extended the computation of GLCM (gray level co-occurrence matrix) to a three-dimensional form. The objective was to treat hyperspectral image cubes as volumetric data sets and use the developed 3D GLCM computation algorithm to extract discriminant volumetric texture features for classification. As the kernel size of the moving box is the most(More)
During recent decades, a considerable number of alien species have been brought into Taiwan and have caused significant impacts to local ecosystems and biodiversity. High resolution satellite imagery can provide detailed spatial characteristics over a large area and has a great potential for accurate vegetation mapping. However, most traditional(More)
This paper proposes an algorithm for the automatic generation of Levels-of-Detail (LODs) for 3D polyhedral building models. In this study a group of connected polyhedrons is considered as “one building”, after which the generalization is applied to each building consecutively. The most detailed building models used is the polyhedral building model which(More)
This paper presents an alternative approach for removing striping patterns of Hyperion hyperspectral imagery. In this study, a cubic spline-based curve-fitting algorithm was used to estimate gray values of striping pixels in an image. The idea is to treat each line of a Hyperion image as a piece-wise spline curve in each spectral band. After identifying(More)
This paper describes a polygon-based procedure for generating texture information from digital photographs and mapping them onto 3D building models in a cyber city implementation. The developed texture generation and transformation procedure can produce seamless texture mosaics and transform generated texture information of regular and nonplanar shaped(More)
The large number of spectral bands in hyperspectral data seriously complicates their use for classification. Selection of a useful subset of bands or derived features (spectral ratios, differences, derivatives) is always desirable, strongly affects the accuracy of the classification, and is often a practical necessity to keep the processing speed and memory(More)