Frode Guribye

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Location-based games are believed to be one promising way to exploit the educational potential of mobile technology. In such games, the physical and cultural surroundings become an integrate part of a game space and provide a way to tie content to a game activity and create immersive learning experiences. To explore the properties of such games, and how(More)
In this paper, four interactional modes of pervasive affective sensing are identified: in situ intentional, retrospective, automatic, and reconstructive. These modes are used to discuss and highlight the challenges of designing pervasive affective sensing systems for mental health care applications. We also present the design of the Grasp platform, which(More)
In this paper we focus on studying distributed collaborative learning with the techniques, methods, and analytical perspective of ethnography. Distributed collaborative learning is commonly placed in hybrid settings, where the participants engage in computer-mediated communication as part of some sort of institutionalised education. There are thus some(More)
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