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To my sister Susan Nadine Grizzard – A truly amazing person ACKNOWLEDGEMENTS Most importantly, I would like to deeply thank my advisor Dr. Henry Owen for his unparalleled brilliance and excellent guidance. His continuous encouragement and unwavering support have been of tremendous value to me. I would also like to thank my committee members Dr. Their(More)
Although Collaborative Virtual Environments share many characteristics in common with first person 3D games, CVEs strive for a deeper level of immersion by networking together individuals with more natural input devices. More complex input devices such as data gloves and positional trackers have additional processing delay and when compounded with network(More)
Whether interacting with a collaborative virtual environment, or CVE, locally or one networked across the Internet, any delay in the system can lead to a reduced sense of immersion. Input sensor delay and network delay are two common problems in CVE design that can be overcome with the application of prediction algorithms to the system. The purpose of this(More)
Virtual reality is a useful tool to train individuals for various different situations or scenarios. A single person utilizing a virtual environment can greatly enhance their skill set, but the greatest gain in skill is obtained when multiple users realistically interact in the virtual environment. To accomplish this, a network protocol must be designed to(More)
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