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Partitioned convolution algorithms for real-time auralization
TLDR
This thesis considers three different classes of partitioned convolution algorithms for the use in real-time auralization: uniformly and non-uniformly partitioned filters, as well as unpartitioned filters. Expand
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Virtual reality for architectural acoustics
Over the last decades, powerful prediction models have been developed in architectural acoustics, which are used for the calculation of sound propagation in indoor and/or outdoor scenarios. SoundExpand
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HIGH-PERFORMANCE REAL-TIME FIR-FILTERING USING FAST CONVOLUTION ON GRAPHICS HARDWARE
TLDR
We implement uniformly-partitioned fast convolution in the frequency-domain and evaluate its performance on a NVIDIA GTX 285 graphics card. Expand
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Scalable Binaural Synthesis on Mobile Devices
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Virtual Reality System at RWTH Aachen University
During the last decade, Virtual Reality (VR) systems have progressed from primary laboratory experiments into serious and valuable tools. Thereby, the amount of useful applications has grown in aExpand
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Real-time auralization of coupled rooms
In this work we present a technique to auralize complex virtual acoustic scenes including room acoustics with particular respect to sound propagation across or between coupled rooms. We pay specialExpand
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Virtual air traffic system simulation — Aiding the communication of air traffic effects
TLDR
We present an application that addresses these communication issues by enabling the exploration of airplane noise emissions in the vicinity of airports in a virtual environment (VE). Expand
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OPTIMAL FILTER PARTITIONS FOR REAL-TIME FIR FILTERING USING UNIFORMLY-PARTITIONED FFT-BASED CONVOLUTION IN THE FREQUENCY-DOMAIN
This paper concerns highly-efficient real-time FIR filtering with low input-to-output latencies. For this type of application, partitioned frequency-domain convolution algorithms are establishedExpand
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Interactive simulation of aircraft noise in aural and visual virtual environments
Abstract This paper describes a novel aircraft noise simulation technique developed at RWTH Aachen University, which makes use of aircraft noise auralization and 3D visualization to make aircraftExpand
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