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A computer seems an indispensable tool among twenty-first century households. Computers however, did not come as manna from heaven. The domestication and appropriation of computers in Dutch households was a result of activities by various intermediary actors. Computers became household commodities only gradually. Technophile computer hobbyists imported the(More)
CWI's research has a theme-oriented structure and is grouped into four clusters. Listed below are the names of the clusters and in parentheses their acronyms. History of the software industry: the challenge ABSTRACT Abstract Martin Campbell-Kelly opened a new field in the history of computing in his groundbreaking From airline reservation to Sonic the(More)
  • F Veraart
  • 2011
Computer games were originally tools that let programmers demonstrate their craftsmanship, and firms used them to demystify computer operation and lure new individuals and groups. As computers became widespread, use and attitudes of actors toward games changed. With examples from the Netherlands, this article shows how games in domestic use lost their(More)
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