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Playability: analysing user experience in video games
Currently, few studies focus on analysing the degree of the Player eXperience (PX) in video games. Video games have now become interactive entertainment systems with a high economic impact onExpand
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Mockup-Driven Development: Providing agile support for Model-Driven Web Engineering
Context: Agile software development approaches are currently becoming the industry standard for Web Application development. On the other hand, Model-Driven Web Engineering (MDWE) methodologies areExpand
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Generative pattern-based design of user interfaces
This paper suggests a method for developing graphical user interfaces based on generative patterns. A generative pattern contains portions of previously designed user interfaces are expressed throughExpand
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CSRML: A Goal-Oriented Approach to Model Requirements for Collaborative Systems
A collaborative system is software which allows several users to work together and carry out collaboration, communication and coordination tasks. To perform these tasks, the users have to be aware ofExpand
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Playability as Extension of Quality in Use in Video Games
The quality of a software product is a main objective that every interactive system should aspire. There are many challenges to achieve this quality that require a previous characterization to ensureExpand
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A transformational approach for multimodal web user interfaces based on UsiXML
A transformational approach for developing multimodal web user interfaces is presented that progressively moves from a task model and a domain model to a final user interface. This approach consistsExpand
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Towards an Extended Model of User Interface Adaptation: The Isatine Framework
In order to cover the complete process of user interface adaptation, this paper extends Dieterich's taxonomy of user interface adaptation by specializing Norman's theory of action into the I satineExpand
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RGB-D assistive technologies for acquired brain injury: description and assessment of user experience
This paper proposes the use of RGB-D sensors in motor rehabilitation of patients suffering acquired brain injury. Indeed, RGB-D sensors are promising in their use as assistive technologies in ambientExpand
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ATRIUM: Software Architecture Driven by Requirements
Interactive systems development is a complex process, because many requirements must be considered. Traditionally, functional requirements capture the intended behavior of the system which may beExpand
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Flex RIA Development and Usability Evaluation
A key factor for successful Rich Internet Applications (RIA) is to provide an interface which is effective and efficient to use. This paper proposes a framework for model driven development of Adobe®Expand
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