This chapter introduces the vision and the technical challenges of the Flow Machines project. Flow Machines aim at fostering creativity in artistic domains such as music and literature. We first observe that typically, great artists do not output just single artefacts but develop novel, individual styles. Style mirrors an individual's uniqueness; style… (More)
WeCurate is a multiuser museum interactive system that allows users to collaboratively create a virtual exhibition from a cultural image archive. WeCurate provides a synchronised image browser across multiple devices to enable a group of users to work together to curate a collection of images, through negotiation and collective decision making. This paper… (More)
Flow Machines intend to boost individual creativitity for sequential content creation such as music composition and litterary text writing. This paper introduces the main concepts underlying the Flow Machines project. Starting from Csikszentmihalyi's Flow theory, we posit that the main driving force of individual creativity is not to acquire more skills nor… (More)
The Comic Strip Game is a system allowing users to create dialogues for speechless cartoon strips during shared, online content creation sessions. This paper describes the results of a protocol providing each participant with implicit feedback and inspiration from other participants. We observed the behaviour of subjects and investigate the impact of other… (More)
We present a graphic novel project aiming at illustrating current research results and issues regarding the creative process and its relation with artificial intelligence. The main character, Max Order, is an artist who symbolizes the difficulty of coming up with new, creative ideas, giving up imitation of others and finding one's own style.