Fernando Wagner da Silva

Learn More
This paper discusses the problem of motion processing and proposes the use of a mathematical model, which describes a motion signal as a path with variable harmonic components. We show that this model is quite suited to representing a motion path as a periodic part with additional motion texture (noise), as described in [18]. This provides a good(More)
This work presents a software methodology used to implement artiicial animated creatures. The proposed architecture deals with dynamics and kinematics issues and provides a well structured way to control the creature resources. Three artiicial creatures with diierent sen-sors/actuators/dynamics characteristics show the versatility of the(More)
  • 1