Felicia Clare Paul

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This paper presents Word Out, an interactive game to train a child's creative thinking and problem solving capabilities through full body interaction. Targeted at children 4-7 years old, Word Out employs the Microsoft Kinect to detect the silhouette of players. Players are tasked to use their bodies to match the shapes of the alphabets displayed on the(More)
I Declaration I hereby certify that this material, which I now submit for assessment on the programme of study leading to the award of Doctor of Philosophy is entirely my own work and has not been taken from the work of others save and to the extent that such work has been cited and acknowledged within the text of my work. Acknowledgment Many helps and(More)
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