This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and outlines the… (More)
The following item is made available as a courtesy to scholars by the author(s) and Drexel University Library and may contain materials and content, including computer code and tags, artwork, text,… (More)
There are various forms of what’s sometimes called generative art, or computer art. This paper distinguishes the major categories, and asks whether the appropriate aesthetic criteria--and the locus… (More)
Artists work with computers and visual interaction in order to create artworks in complex and varied ways. Collaboration between technologists and artists frequently creates new forms of interaction… (More)
Creativity research is a large and varied field in which the subject is characterised on many different levels. The arrival of digital media and computational tools has opened up new possibilities… (More)
Artists. In 1998, he started to use colour, after using black and white for more than three decades to show the complexity of the work through differentiation. Alex Murray-Leslie is an… (More)
This paper will review electronic music and sonic art applications of Cellular Automata (CA) in a historical and technical context. Algorithmic and computational processes have been of interest to… (More)
Interactive art has become much more common as a result of the many ways in which the computer and the Internet have facilitated it. Issues relating to Human-Computer Interaction are as important to… (More)
Human creativity represents an enigma to the research community: It is all but impossible to describe the process in unequivocal terms, yet there is a strong desire to promote and encourage this… (More)