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A set <i>G</i> of points on a 1.5-dimensional terrain, also known as an <i>x</i>-monotone polygonal chain, is said to guard the terrain if every point on the terrain is seen by a point in <i>G</i>. Two points on the terrain see each other if and only if the line segment between them is never strictly below the terrain. The minimum terrain guarding problem… (More)

We obtain a polynomial time approximation scheme for the terrain guarding problem improving upon several recent constant factor approximations. Our algorithm is a local search algorithm inspired by the recent results of Chan and Har-Peled [2] and Mustafa and Ray [15]. Our key contribution is to show the existence of a planar graph that appropriately relates… (More)

We obtain a polynomial time approximation scheme for the 1.5D terrain guarding problem, improving upon several recent constant factor approximations. Our algorithm is a local search algorithm inspired by the recent results of Chan and Har-Peled [3] and Mustafa and Ray [18]. Our key contribution is to show the existence of a planar graph that appropriately… (More)

Given a metric <i>d</i> defined on a set <i>V</i> of points (a metric space), we define the ball B(<i>v, r</i>) centered at <i>u</i> ∈ <i>V</i> and having radius <i>r</i> ≥ 0 to be the set {<i>q</i> ∈ <i>V/d(v, q)</i> ≤<i>r</i>}. In this work, we consider the problem of computing a minimum cost <i>k</i>-cover for a given set <i>P</i>… (More)

We present a 4-approximation algorithm for the problem of placing the fewest guards on a 1.5D terrain so that every point of the terrain is seen by at least one guard. This improves on the currently best approximation factor of 5 (see [14]). Unlike most of the previous techniques, our method is based on rounding the linear programming relaxation of the… (More)

Given an n-point metric (P , d) and an integer k > 0, we consider the problem of covering P by k balls so as to minimize the sum of the radii of the balls. We present a randomized algorithm that runs in n O(log n·log) time and returns with high probability the optimal solution. Here, is the ratio between the maximum and minimum interpoint distances in the… (More)

A polygon P is x-monotone if any line orthogonal to the x-axis has a simply connected intersection with P. A set G of points inside P or on the boundary of P is said to guard the polygon if every point inside P or on the boundary of P is seen by a point in G. An interior guard can lie anywhere inside or on the boundary of the polygon. Using a reduction from… (More)

A set G of points on a 1.5-dimensional terrain, also known as an x-monotone polygonal chain, is said to guard the terrain if any point on the terrain is seen by a point in G. Two points on the terrain see each other if and only if the line segment between them is never strictly below the terrain. The minimum terrain guarding problem asks for a minimum… (More)

In this paper, we give a characterization of the visibility graphs of pseudo-polygons. We first identify some key combinatorial properties of pseudo-polygons, and we then give a set of five necessary conditions based off our identified properties. We then prove that these necessary conditions are also sufficient via a reduction to a characterization of… (More)