Enrico Cappelletto

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—Novel real-time depth acquisition devices, like Mi-crosoft Kinect, allow a very fast and simple acquisition of 3D views. These sensors have been used in many applications but their employment for 3D scanning purposes is a very challenging task due to the limited accuracy and reliability of their data. In this paper we present a 3D reconstruction pipeline(More)
Three dimensional reconstruction of cultural heritage objects is an expensive and time-consuming process. Recent consumer real-time depth acquisition devices, like Microsoft Kinect, allow very fast and simple acquisition of 3D views. However 3D scanning with such devices is a challenging task due to the limited accuracy and reliability of the acquired data.(More)
Novel real-time depth acquisition devices, like Time-Of-Flight (ToF) cameras or Microsoft Kinect, allow a very fast and simple acquisition of 3D views. These sensors have been used in many applications but their employment for 3D scanning purposes is a very challenging task due to the limited accuracy and reliability of their data. In this paper we present(More)
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