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The task of automatically tracking the visual attention in dynamic visual scenes is highly challenging. To approach it, we propose a Bayesian online learning algorithm. As the visual scene changes and new objects appear, based on a mixture model, the algorithm can identify and tell visual saccades (transitions) from visual fixation clusters (regions of(More)
The reliable estimation of the pupil position is one the most important prerequisites in gaze-based HMI applications. Despite the rich landscape of image-based methods for pupil extraction, tracking the pupil in real-world images is highly challenging due to variations in the environment (e.g. changing illumination conditions, reflection, etc.), in the eye(More)
Recently we have shown how hot-spots during test can be avoided without unnecessarily increasing the testing time by using a thermal-safe test scheduling approach [15]. In this work, we investigate the impact of scan shift frequency scaling on the thermal-safe test scheduling performance and propose an algorithm which embeds shift frequency scaling into the(More)
In many applications involving scanpath analysis, especially when dynamic scenes are viewed, consecutive fixations and saccades, have to be identified and extracted from raw eye-tracking data in an online fashion. Since probabilistic methods can adapt not only to the individual viewing behavior, but also to changes in the scene, they are best suited for(More)
Fast and robust pupil detection is an essential prerequisite for video-based eye-tracking in real-world settings. Several algorithms for image-based pupil detection have been proposed, their applicability is mostly limited to laboratory conditions. In real-world scenarios, automated pupil detection has to face various challenges, such as illumination(More)
The analysis of visual scanpaths, i.e., series of fixations and saccades, in complex dynamic scenarios is highly challenging and usually performed manually. We propose <b><i>SubsMatch</i></b>, a scanpath comparison algorithm for dynamic, interactive scenarios based on the frequency of repeated gaze patterns. Instead of measuring the gaze duration towards a(More)
Neuron morphology is frequently used to classify cell-types in the mammalian cortex. Apart from the shape of the soma and the axonal projections, morphological classification is largely defined by the dendrites of a neuron and their subcellular compartments, referred to as dendritic spines. The dimensions of a neuron's dendritic compartment, including its(More)