Emily Lovell

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This paper introduces a novel technique for integrating geometry from physical objects into computer aided design (CAD) software. We allow users to copy arbitrary real world object geometry into 2D CAD designs at scale through the use of a camera/projector system. This paper also introduces a system, CopyCAD, that uses this technique, and augments a(More)
The Living Wall project explores the construction and application of interactive wallpaper. Using conductive, resistive, and magnetic paints we produced wallpaper that enables us to create dynamic, reconfigurable, programmable spaces. The wallpaper consists of circuitry that is painted onto a sheet of paper and a set of electronic modules that are attached(More)
This paper presents an e-sewing tutorial that details how to sew circuits into fabric. The tutorials are intended for an audience of young adults without access to workshops or classroom activities on this topic. Development of the tutorials was motivated by the emergence of online learning as a useful educational pathway for students. We reflect upon our(More)
LilyPond is a new online community that enables people to document, share and browse e-textile projects---projects that blend electronics, computation and textiles. It was designed to be a project repository and a community gathering place for students, educators, and hobbyists who are creating e-textiles. In this paper, we describe the developing website(More)
Encountering failure while cultivating computational literacy is inevitable, as debugging is a normal and necessary part of any programmer's workflow. Unfortunately, internalization of this failure is one discouraging factor in many students' choice not to pursue computer science. In this proposal, I outline my dissertation research on constructive mindsets(More)
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