Emanuel M. Da C. Tavares

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Develop new games without having to start from scratch has been made possible by using game engines, since they offer a number of specialized components and optimized functions which are common in games. However, one realizes that process simulation games have not taken advantage of these technologies. This paper aims to demonstrate the results of the(More)
Componentization is a Software Engineering (SE) strategy successfull in the development of new projects. Mainstream games use components that handle a set of functions elevant to a common aspect of a genre (e.g. real time strategy, first person shooter). However, Artificial Intelligence (AI) components, in spite of their great game play weight in current(More)
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