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Aiming to represent individuals in a very realistic way, several works have attempted to introduce personality characteristics into artificial agents, usually based on theories of human personality. However, different theories require different structures in the agent architecture, reflecting on the way they influence agent behavior. This paper presents a(More)
This paper presents a multi-agent simulation system, named SimOrg (Simulation of human organization), in which the personality aspect is incorporated in the internal functioning of the agents. The general architecture of the agents has been based on the theory of human personality from Theodore Mil-lon [13]. The presented simulation has been used to(More)
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