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This paper takes up the problem of understanding why we preserve some things passionately and discard others without thought. We briefly report on the theoretical literature relating to this question, both in terms of existing literature in HCI, as well as in terms of related literatures that can advance the understanding for the HCI community. We use this(More)
for and adapt to climate change under the possibility that we will reach a tipping point, or the possibility that we have already done so. In what follows, we describe the present state of sustainable interaction design. We describe the potential role of interaction design in preparation for and adaptation to a post–tipping point world in terms of digital(More)
This paper describes the design and interprets the results of a survey of 435 undergraduate students concerning the attitudes of this mainly millennial population towards sustainability <i>apropos</i> of the material effects of information technologies. This survey follows from earlier work on notions of Sustainable Interaction Design (SID)---that is the(More)
What happens if efforts to achieve sustainability fail&quest; Research in many fields argues that contemporary global industrial civilization will not persist indefinitely in its current form, and may, like many past human societies, eventually collapse. Arguments in environmental studies, anthropology, and other fields indicate that this transformation(More)
A human driver fails to navigate a U-turn, halting traffic in one direction and unable to recover due to the traffic in the other direction. Can autonomous vehicles be programmed to anticipate extreme driver behaviors?
This paper advances the connections between sustainable interaction design (SID) also known as sustainable HCI (SHCI) and sustainable digital infrastructure design (SDID), building on prior work in the HCI archive. We describe trends in sustainable interaction design. We ask four fundamental questions as a synthesis of SID and SDID, namely how can we reduce(More)
There is significant interest in designing technologies for the food system, from agricultural modeling tools to apps enabling humans to assess nutritional value of various food choices to drones for pest detection. However, a good food system must be a sustainable one. There is an urgent need for deliberation and thoughtfulness in designing for both(More)
The genre of this pictorial is photographs as primary content. All of the images are deliberately and extremely out of focus, creating a puzzle for the viewer. The implications of this work are considered in terms of the images themselves, boundaries and balance in pictorials, politics and cognition, and technology. Qualities of focus in images--from(More)