Learn More
This paper takes up the problem of understanding why we preserve some things passionately and discard others without thought. We briefly report on the theoretical literature relating to this question, both in terms of existing literature in HCI, as well as in terms of related literatures that can advance the understanding for the HCI community. We use this(More)
Research in many fields argues that contemporary global industrial civilization will not persist indefinitely in its current form, and may, like many past human societies, eventually collapse. Arguments in environmental studies, anthropology, and other fields indicate that this transformation could begin within the next half-century. While imminent collapse(More)
What happens if efforts to achieve sustainability fail? Research in many fields argues that contemporary global industrial civilization will not persist indefinitely in its current form, and may, like many past human societies, eventually collapse. Arguments in environmental studies, anthropology, and other fields indicate that this transformation(More)
A human driver fails to navigate a U-turn, halting traffic in one direction and unable to recover due to the traffic in the other direction. Can autonomous vehicles be programmed to anticipate extreme driver behaviors?
  • Eli Blevis
  • 2016
This paper does two things. (1) First, it describes the role of the photo-visual in HCI and Design. The paper appeals primarily to the literature within HCI relating to photo-visual contributions. It appeals also to literatures outside of HCI, but it does not do so exhaustively. (2) Second, it illustrates the role of the photo-visual with two photographic(More)
Interactive devices and the services they support are reliant on the cloud and the digital infrastructure supporting it. The environmental impacts of this infrastructure are substantial and for particular services the infrastructure can account for up to 85% of the total impact. In this paper, we apply the principles of Sustainable Interaction Design to(More)
  • Eli Blevis
  • 2016
This pictorial presents a five year retrospective of the visual thinking gallery images and annotations that have appeared as the last page of each issue of ACM interactions since 2011. The selected images are grouped together here both aesthetically and categorically. This is the first time these images have appeared together as a collection. The images(More)
rwb330 (rwb330.hk), a not-for-profit store, displays a purse modeled after a luxury brand, but made of inexpensive woven plastic commonly used in Hong Kong and China by the many people without the means to afford luxury brands. These materials are most commonly red, white, and blue, but they are found in other colors as well. The store partners with local(More)