Eleanor Mattern

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This paper presents a user-generated framework for designing affordances that would counter acts of cyberbullying on social media sites. To do so, we used narrative inquiry as a research methodology, which allowed our two focus groups – one composed of teens and the other of undergraduate students – to map out a cyberbullying story and overlay it with a set(More)
Social Q&A provides the possibility of looking into how people verbally express their information needs in natural language. In this study, we analyzed linguistic properties of different types of questions on the topic of eating disorders in Yahoo! Answers. Using term frequency analysis, Partof-Speech (POS) analysis, and sentiment analysis, we examined(More)
This paper reports on a study that models the metacognitive thinking of users in relation to memory and refinding information. Twenty-seven participants, in five separate groups ranging in age from 13 to early 30's, sketched visual metaphors representing strategies and interventions that the participants thought would remind them to remember <i>before</i>(More)
Due to the significant variations in their needs, attitudes, and practices toward their research, different scholars could have different research processes and interact with different kinds of data. We report the preliminary results of a qualitative study that examines how humanities and social science (H&SS) scholars interact with their data throughout(More)
This paper reports on a curriculum mapping study that examined job descriptions and advertisements for three data curation focused positions: Data Librarian, Data Steward / Curator, and Data Archivist. We present a transferable methodological approach for curriculum development and the findings from our evaluation of employer requirements for these(More)
This study investigates the effectiveness of design techniques as a means for uncovering metamemory, an attribute of metacognition, and its role in information seeking. A focus group with four adolescents aged 13 and 14 used design techniques such as brainstorming and sketching, metaphorical design and fictional inquiry, to help express their thinking about(More)