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Face recognition under viewpoint and illumination changes is a difficult problem, so many researchers have tried to solve this problem by producing the pose- and illumination- invariant feature. Zhu et al.  changed all arbitrary pose and illumination images to the frontal view image to use for the invariant feature. In this scheme, preserving identity… (More)
This paper presents an efficient depth map coding method based on a newly defined rendering view distortion function. As compared to the conventional depth map coding in which distortion is measured by only investigating the coding error in depth map, the proposed scheme focuses on virtually synthesized view quality by involving co-located color… (More)
In this paper, we present a new video coding scheme to improve coding efficiency. For this purpose, we develop a loop filter that restores the compressed pictures in accordance with the image local characteristic. More specifically, a picture is segmented in such a way that the rate distortion cost is minimized and each pixel of the picture is restored… (More)
In this paper, we present a novel attentive and immersive user interface based on gaze and hand gestures for interactive large-scale displays. The combination of gaze and hand gestures provide more interesting and immersive ways to manipulate 3D information.
Image indexing is the process of image retrieval from databases of images or videos based on their contents. Specifically, histogram-based algorithms are considered to be effective for color image indexing. We suggest a new method of color space quantization in the CIELUV color space, named weighted LUV quantization. With this method, each bin in the LUV… (More)
We investigated the eeects of ambient illumination on the color appearance of CRT which was positioned in a room illuminated by experimental illuminants, F2, F5, and F8. The luminance of these illuminants were controlled at three levels. The observers adjusted a color patch on the CRT to nd achromatic matching on a random color background. The chromaticity… (More)
The paper presents a novel user interface combining bare hands and the line of sight (LoS) by using a depth camera from far distance without any handheld devices; as well as a 3D GUI providing both stereoscopy and motion parallax for smart displays. The proposed user interface provides a precise and convenient manipulation which is applicable to browsing… (More)