Don Schauder

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Within the domain of Electronic Commerce, Efficient Consumer Response (ECR) is a grocery industry management strategy designed to make the industry more efficient and responsive to consumers' needs. Although ECR originated in the US, the concept has been adopted in Europe, Australia and, slowly, in other regions. This paper discusses the concept of ECR and(More)
A number of models have been used in the past two decades to assist firms to identify ways that they can use information technology (IT) to add value to their products and services. This paper examines the concept of using IT to add value to products and services and looks at a number of different models that have been used to achieve this. An analysis of(More)
Many studies done in the study of usability and heuristic evaluations have evolved around the use of scenarios and heuristics. In our study, we aim to define usability attributes using research on scenario-based design methodologies as well as classical heuristic evaluation theories -specifically for hypermedia objects. We then apply these principles on a(More)
Introduc tion This article further explores a case in the sustainability of community networking initially analysed in a paper presented 1. The present account further clarifies and contextualises the information continuum model (ICM) introduced as a framework for analysis in that paper, and brings the story of the VICNET crisis forward into the 2005(More)
Examining communities in all their meanings, the paper locates User-Centred Design (UCD) in the amplified scope of approaches to Information Systems Design (ISD). Culture in communities is explained in structurational terms, in which human action and social structure (including ICT) interact to produce and reproduce the social patterning that both supports(More)
This paper provides a first account of 1 the Building the Internet Workforce project. A number of further papers are planned. An outline of the project's progress and outcomes is provided and the WEBWORKFORCE Learning Repository, a major deliverable of the project, is described. Theoretical perspectives about learning objects and their reuse, storage and(More)