Dion Hoe-Lian Goh

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The purpose of the study was to examine the association between affective empathy, cognitive empathy, and gender on cyberbullying among adolescents. Participants were 396 adolescents from Singapore with age ranging from 12 to 18 years. Adolescents responded to a survey with scales measuring both affective and cognitive empathy, and cyberbullying behavior. A(More)
Social Networking Sites (e.g. Facebook), which afford self-presentation, are gaining popularity amongst adolescents. This study examined the relationship of narcissism and extraversion on adolescents’ self-presentation in four Facebook profile features (profile picture, status updates, social network size, photo count), as reported by Grade 7 to Grade 9(More)
In a question answering (QA) system, each user interaction with the system is different and since there are a variety of arguably correct answers to complex questions, identifying factors for improving the quality of the retrieved answer is difficult. This research aims to develop a framework that identifies predictive variables for the best quality answer(More)
Recombinant human tumour necrosis factor alpha (rHuTNF alpha) was shown to inhibit human neutrophil migration in the presence or absence of a chemotactic gradient generated with the tripeptide, N-formyl-L-methionyl-L-leucyl-L-phenylalanine (fMLP), at doses of 20-100 U/10(6) cells. In contrast, neither recombinant human interleukin-1 alpha (rHuIL-1 alpha),(More)
This paper investigates the extent to which Web 2.0 applications are prevalent in government websites, the ways in which Web 2.0 applications been used in government websites, as well as whether the presence of Web 2.0 applications correlate with the perceived quality of government websites. Divided equally between developing and advanced economies, a total(More)
This paper proposes a conceptual framework for creative information seeking drawing upon Weisberg’s argument that creativity exists in everyone, and mapping the creative process described in the holistic model of creativity to the information seeking activities identified in the behavioural model of information seeking. Using scenarios of information(More)
Purpose – Many open source software packages are available for organizations and individuals to create digital libraries (DLs). However, a simple to use instrument to evaluate these DL software packages does not exist. The objectives of the present work are to develop a checklist for DL evaluation and use this checklist on four DL software packages.(More)
Applications that use games to harness human intelligence to perform various computational tasks are increasing in popularity and may be termed as human computation games (HCGs). Most HCGs are collaborative in nature, requiring players to cooperate within a game to score points. Competitive versions, where players work against each other, are a more recent(More)