Learn More
In this paper the cone of convex cooperative fuzzy games is studied. As in the classical case of convex crisp games, these games have a large core and the fuzzy Shapley value is the barycen-ter of the core. Surprisingly, the core and the Weber set coincide * This paper was written while the authors were research fellows at the ZiF (Bielefeld) for the(More)
In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are considered. It turns out that the first domain restriction(More)
Institute of Mathematics of the Academy of Sciences of the Czech Republic provides access to digitized documents strictly for personal use. Each copy of any part of this document must contain these Terms of use. This paper has been digitized, optimized for electronic delivery and stamped with digital signature within the project DML-CZ: The Czech Digital(More)
Preface This book investigates the classical model of cooperative games with trans-ferable utility (TU-games) and models in which the players have the possibility to cooperate partially, namely fuzzy and multichoice games. In a crisp game the agents are either fully involved or not involved at all in cooperation with some other agents, while in a fuzzy game(More)
The paper deals with division situations where individual claims can vary within closed intervals. Uncertainty of claims is removed * This paper was written while the authors were research fellows at the ZiF (Bielefeld) for the project " Procedural Approaches to Conflict Resolution " , 2002. We thank our hosts for their hospitality. 1 by compromising in a(More)