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Approaches to Evaluation of Training: Theory & Practice
There is an on-going debate in the field of evaluation about which approach is best to facilitate the processes involved. Expand
An Investigation of the Interrelationships between Motivation, Engagement, and Complex Problem Solving in Game-based Learning
We investigate the complex interplay between learners’ motivation, engagement, and complex problem-solving outcomes during game-based learning, which in turn determines their development of complex problemsolving competencies. Expand
Action-embedded transformational leadership in self-managing global information systems development teams
This study investigates how emergent leaders strategically influence systems development in self-managing global information systems development teams through transformational leadership. Expand
Facilitating Complex Learning by Mobile Augmented Reality Learning Environments
The widespread ownership of mobile devices has lead to an increased interest to ubiquitous learning that is supported by a wide range of mobile devices. Mobile learning (m-learning) is referred to asExpand
Dynamic Modeling as a Cognitive Regulation Scaffold for Developing Complex Problem-Solving Skills in an Educational Massively Multiplayer Online Game Environment
We report the findings of two empirical studies with an educational MMOG, called McLarin's Adventures, on facilitating 9th-grade students' complex problem-solving skill acquisition in interdisciplinary STEM education. Expand
Assessment for Game-Based Learning
We show that many of the GBL funded projects did not achieve their stated objective of producing a useable game, many only produced a prototype, and some only created the assets to be used in the un-developed game. Expand
Review of Computer-Supported Collaborative Work Systems
This paper reviews three CSCW systems: Lotus Notes, Xerox DocuShare, and SevenMountains Integrate. Expand
Validation study of a method for assessing complex ill-structured problem solving by using causal representations
The important but little understood problem that motivated this study was the lack of research on valid assessment methods to determine progress in higher-order learning in situations involving complex and ill-structured problem solving. Expand
Instructional design for tele-learning
In this article we describe the design of a WWW-based course-support environment for a course in instructional design, given an overview of how the environment was used as part of the experience, and summarize the student evaluation of the course. Expand
Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives
The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. Expand