Denise Doyle

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In the field of art and technology engagement with virtual worlds as spaces for creative practice challenges and enhances our understanding of the phenomena of imagining. The experience of creating in technology-mediated spaces through an avatar form brings the phenomenological experience of the body into the act of creating itself. Ways of explaining this(More)
We insert ourselves into a philosophy and it transforms us from the inside out (Kozel 2007: 4) This research investigates the artistic practice in Second Life that builds upon existing practices developed in virtual environments, and other forms of technology-mediated spaces; and sits within the field of knowledge of art and technology, and the emerging(More)
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