Dayang Rohaya Awang Rambli

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This paper presents the development of an interactive mobile augmented reality magical playbook for preschool children in learning numbers using an old folklore literature, The Thirsty Crow, via mobile augmented reality application and interactive physical book interface design. Augmented Reality (AR) refers to a technology that gives the ability to the(More)
The high-dimensional search space involved in markerless full-body articulated human motion tracking from multiple-views video sequences has led to a number of solutions based on metaheuristics, the most recent form of which is Particle Swarm Optimization (PSO). However, the classical PSO suffers from premature convergence and it is trapped easily into(More)
This paper reports on a study to examine the effect of display type (desktop display verses projected display) on inter-object distance estimation in real and virtual environment (VE). Non-stereo images of real and virtual environments were used as stimulus. Participants were asked to estimate two distances: transverse distance (objects lying in the(More)
Mobile Augmented Reality (MAR) is state-of-the-art technology that has modernized the way of accessing and interacting with information thus invoking new experiences for users all around the world. However User Experience (UX) evaluation for mobile AR is still a widely unexplored area. In order to identify the potential problems faced by the end users while(More)
— Zoonosis refers to the transmission of infectious diseases from animal to human. The increasing number of zoonosis incidence makes the great losses to lives, including humans and animals, and also the impact in social economic. It motivates development of a system that can predict the future number of zoonosis occurrences in human. This paper analyses and(More)
Emerging technology like Mobile Augmented Reality (MAR) is becoming increasingly diverse and well established. However, this research field needs conceptual and practical frameworks to be followed while designing for a positive User Experience (UX). This paper presents a multi-layered conceptual MAR framework. It highlight the components needed to design(More)
Current interaction that make use of touchscreen displays have now become the de-facto standard especially in smartphones. Very few works have been done on interaction modalities in mobile AR application. This paper presents the results of a study that investigates the effect of different combinations of input and output modalities on user interaction(More)