David W. McDonald

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Recent advances in small inexpensive sensors, low-power processing, and activity modeling have enabled applications that use on-body sensing and machine learning to infer people's activities throughout everyday life. To address the growing rate of sedentary lifestyles, we have developed a system, UbiFit Garden, which uses these technologies and a personal,(More)
Locating the expertise necessary to solve difficult problems is a nuanced social and collaborative problem. In organizations, some people assist others in locating expertise by making referrals. People who make referrals fill key organizational roles that have been identified by CSCW and affiliated research. Expertise locating systems are not designed to(More)
Social matching systems bring people together in both physical and online spaces. They have the potential to increase social interaction and foster collaboration. However, social matching systems lack a clear intellectual foundation: the nature of the design space, the key research challenges, and the roster of appropriate methods are all ill-defined. This(More)
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to substantially extend a set of existing design goals. Our extensions specifically account for social characteristics and other tactics that should be supported by persuasive(More)
This research examines a collaborative solution to a common problem, that of providing help to distributed users. The Answer Garden 2 system provides a secondgeneration architecture for organizational and community memory applications. After describing the need for Answer Garden 2’s functionality, we describe the architecture of the system and two(More)
COMMUNICATIONS OF THE ACM March 1997/Vol. 40, No. 3 59 The feasibility of automatic recognition of recommendations is supported by empirical results. First, Usenet messages are a significant source of recommendations of Web resources: 23% of Usenet messages mention Web resources, and 30% of these mentions are recommendations. Second, recommendation(More)
Personal, mobile displays, such as those on mobile phones, are ubiquitous, yet for the most part, underutilized. We present results from a field experiment that investigated the effectiveness of these displays as a means for improving awareness of daily life (in our case, self-monitoring of physical activity). Twenty-eight participants in three experimental(More)
To be widely adopted, location-aware computing must be as effortless, familiar and rewarding as web search tools like Google. We envisage the global scale Place Lab, consisting of an open software base and a community building activity as a way to bootstrap the broad adoption of location-aware computing. The initiative is a laboratory because it will also(More)
Academic conferences provide a social space for people to present their work, learn about others' work, and interact informally with one another. However, opportunities for interaction are unevenly distributed among the attendees. We seek to extend these opportunities by allowing attendees to easily reveal something about their background and interests in(More)