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The paper proposes decentralized deconfliction algorithms deployed on multiple autonomous aerial vehicles in free-flight operations. The paper provides two separate algorithms for collision avoidance-one based on the iterative peer-to-peer negotiation solving a singular collision and second based on multi-party negotiation about a cluster of collisions. The(More)
—This contribution presents a distributed, multi-layer collision avoidance architecture supporting efficient utilization of air space shared by several autonomous aerial vehicles. Presented multi-layer architecture is based on deliberative deployment of several collision avoidance methods by the aircraft at the same time. Both cooperative and(More)
At present several Java-based multi-agent platforms from different developers are available, but none of them fully supports agent mobility and communication inaccessibility simulation. They are thus unsuitable for experiments with large scale real-world simulation. In this chapter we describe architecture of A-globe , fast, scalable and lightweight agent(More)
At present several Java-based multi-agent platforms from different developers are available, but none of them fully supports agent mobility and communication inaccessibility. They are thus no suitable for experiments with real-world simulation. In this paper we describe architecture of newly developed agent platform A-globe. It is fast and lightweight(More)
This contribution presents a deployment exercise of multi-agent technology in the domain of deconflicted air-traffic control among several autonomous aerial vehicles (manned as well as unmanned). Negotiation based deconfliction algorithm have been developed and integrated in the agent-based model of the individual flight. Operation of the underlying(More)
Ever rising deployment of Unmanned Aerial Assets (UAAs) in complex military and rescue operations require novel and innovative methods for intelligent planning and collision avoidance among a high number of heterogeneous , semi-trusted flying assets in well specified and constrained areas [1]. We have studied the free flight concept as an alternative to the(More)
The paper describes an application of the A* algorithm for flight path planning for airplanes with defined motion dynamics operating in a continuous three-dimensional space constrained by existing physical obstacles. The presented A* algorithm modification provides significant acceleration (reduction of the state space) of the path planning process. The(More)
<b><i>A</i>-globe</b> [2, 1] is a freeware, simulation-oriented multi-agent platform featuring agent migration, communication inaccessibility simulation and high scalability with moderate hardware requirements. Using dedicated simulation messaging together with 2D and 3D visualization support, large agent systems can be engineered, tested and visualized on(More)