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Over the past decade, hypermedia systems have become increasingly open, distributed, and modular. As a direct result of this, open hypermedia systems have been increasingly successful in providing middleware services such as linking to a large set of clients. This paper presents a new approach to service provision in open hypermedia systems based on the(More)
The Construct development environment is targeted at the construction of different types of hypermedia services. The primary goal of the environment is to ease the construction of component-based open hypermedia systems by providing development tools that assist the system developers in the generation of the set of services that make up a hypermedia system.
Many important issues in the design and implementation of hypermedia system functionality focus on the way interobject connections are represented, manipulated, and stored. A prototypic system called HB1 is being designed to meet the storage needs of next-generation hypermedia system architectures. HB1 is referred to as a hyperbase management system (HBMS)(More)
Much of the previous work on version support for hypertext has focused primarily on the development of functionality for specific hypertext systems and/or a specific hypertext application domain. Although these models address crucial version support problems in specific hypertext application domains, they cannot be easily adapted and then integrated into(More)
The areas of application of hypermedia technology, combined with the capabilities that hypermedia provides for manipulating structure, create an environment in which version control is very important. A hypermedia version control framework has been designed to specifically address the version control problem in open hypermedia environments. One of the(More)