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ncreasingly, researchers and practitioners have been using 3D models in a number of different areas. Boeing has more than 25 terabytes of online and near-line 3D geometry describing just the shape of its commercial airplane products. Archived model storage reaches into the hundreds of terabytes. Other companies that build physical products such as(More)
The design and construction of the user interface to interactive systems is receiving increased attention. This paper describes a user interface management system that allows a designer/developer to focus on the logical functionality of an application without the usual bookkeeping associated with a conventional programming language. The user interface(More)
Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to(More)
Interactive visualization of massive models still remains a challenging problem. This is mainly due to a combination of ever increasing model complexity with the current hardware design trend that leads to a widening gap between slow data access speed and fast data processing speed. We argue that developing efficient data access and data management(More)
81 Survey T he world is enamored with the number 10. Perhaps it's because arithmetic is a lot easier when the number 10 is part of an operation. Or maybe David Letterman and many others have finally achieved a long-term impact on society with their top and bottom 10 lists. Ivan Sutherland used the number 10 to bring significant consistency to hidden surface(More)
This written report summarizes the discussions an d conclusions of the goals and objectives group at th e ACM/SIGGRAPH Workshop on Software Tools for Use r Interface Development. The report is organized into th e following sections : e Section 1 — Overview of group goals and discussion s Section 2 — Definition and characteristics of a UIM S ® Section 3 —(More)
Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to(More)