Danping He

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In this paper, a novel method to simulate radio propagation is presented. The method consists of two steps: automatic 3D scenario reconstruction and propagation modeling. For 3D reconstruction, a machine learning algorithm is adopted and improved to automatically recognize objects in pictures taken from target regions, and 3D models are generated based on(More)
Unlike solid obstacles, the excess loss of semiclosed obstacles (SCOs) can be considerably overestimated by directly applying existing diffraction models, i.e., multiedge diffraction models. By regarding the propagation situation as a superposition of the cases of the “Open Field” and the “Closed Obstacle,” this paper presents a(More)
HELLO protocol or neighborhood discovery is essential in wireless ad hoc networks. It makes the rules for nodes to claim their existence/aliveness. In the presence of node mobility, no fix optimal HELLO frequency and optimal transmission range exist to maintain accurate neighborhood tables while reducing the energy consumption and bandwidth occupation. Thus(More)
The complexity of planning a wireless sensor network is dependent on the aspects of optimization and on the application requirements. Even though Murphy's Law is applied everywhere in reality, a good planning algorithm will assist the designers to be aware of the short plates of their design and to improve them before the problems being exposed at the real(More)
Ray tracing tool has played an important role in communication channel modeling. However, accurate simulation with complex scenario will greatly challenge the computational capabilities of personal computer. In this paper, a novel accelerated algorithm for traditional ray tracing tool was proposed based on high-Performance distribute computers. The(More)
This paper presents a low-power, high-speed 4-data-path 128-point mixed-radix (radix-2 & radix-2) FFT processor for MB-OFDM Ultra-WideBand (UWB) systems. The processor employs the single-path delay feedback (SDF) pipelined structure for the proposed algorithm, it uses substructure-sharing multiplication units and shift-add structure other than traditional(More)