Daniel Pacheco de Queiroz

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Nowadays motion capture is a valuable technique for virtual character animation in digital movies and games due to the high degree of realism that can be achieved. Unfortunately, most of the systems currently available to perform that task are expensive and proprietary. In this work, an open source application for optical motion capture is developed based(More)
This paper takes the point of departure in ethnographic studies carried out in IT-based learning contexts. The comprehensive fieldwork and case studies on the upper secondary ‘IT-schools’ cover three organizational levels: The school management level, The colleague/teacher level, and The teaching and learning practice level. In terms of methodology, the(More)
This paper presents new results for the open source optical motion capture (mocap) system that is being constructed and is in its final stage of development. The open mocap system at the present moment realizes the entire pipeline for the real time data acquisition of the three dimension positions of markers that are moving in time. These data are organized(More)
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