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Video Game Structural Characteristics: A New Psychological Taxonomy
Excessive video game playing behaviour may be influenced by a variety of factors including the structural characteristics of video games. Structural characteristics refer to those features inherent
The Convergence of Gambling and Digital Media: Implications for Gambling in Young People
TLDR
This paper overviews some of the available monetary and non-monetary forms of gambling within new digital and online media and monetary forms of games with gambling-like experiences and suggests that new gambling technologies may make gambling more accessible and attractive to young people.
Video Game Addiction: Past, Present and Future
Gaming addiction has become a topic of increasing research interest. The last decade has witnessed a significant increase in the number of empirical studies examining various aspects of problematic
Preliminary Validation of a New Clinical Tool for Identifying Problem Video Game Playing
Research has estimated that between 6 to 13% of individuals who play video games do so excessively. However, the methods and definitions used to identify “problem” video game players often vary
Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014).
TLDR
It is argued that the paper by Petry and colleagues does not provide a true and representative international community of researchers in this area, and commentary is provided on the representativeness of the international group that wrote the 'consensus' paper and each of the IGD criteria.
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