Daniel Fallman

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We argue that HCI has emerged as a design-oriented field of research, directed at large towards innovation, design, and construction of new kinds of information and interaction technology. But the understanding of such an attitude to research in terms of philosophical, theoretical, and methodological underpinnings seems however relatively poor within the(More)
As a result of the increased interest in issues such as engagement, affection, and meaning, contemporary human-computer interaction (HCI) has increasingly come to examine the nature of interactions between artifacts, humans, and environments through concepts such as user experience and meaning. In the transition from usability metrics to user experience,(More)
Human–computer interaction (HCI) is the discipline concerned with the design, evaluation, and implementation of interactive computing systems. Unlike many empirical sciences, HCI researchers do not typically solely study existing technologies, styles of interaction, or interface solutions. On the contrary, one of the core activities in contemporary HCI is(More)
Interaction design research has rapidly evolved into a unique discipline embracing practicing professionals, design educators, and academic researchers. As with many evolving disciplines, attracting attention from a large number of people with different backgrounds, interests, and ways of seeing tends to cause ‘disciplinary anxiety’, which inevitably leads(More)
In this paper we introduce, discuss, and empirically demonstrate ways in which the Repertory Grid Technique (RGT) may be used as a tool for dealing with user experience and affective evaluation. An empirical study using the technique in the context of mobile interaction is used to illustrate various uses and features of the technique and how it may be(More)
We describe the application of the repertory grid technique (RGT) as a tool for capturing the user experience of technological artifacts. In noting the artificiality of assessing the emotional impact of interactive artifacts in isolation from cognitive judgments, we argue that HCI techniques must provide practical solutions regarding how to assess the(More)
Unlike product designers and architects, many current interaction designers have not had design training in its traditional sense, i.e., studio work, model building, and design critique sessions. Rather, they typically come from computer science, informatics, engineering, psychology, behavioral sciences, or anthropology. Others have joined from media(More)
Aircraft maintenance is often considered a typical application for specialized wearable computer systems, designed and used for a specific purpose only. From the findings of an interpretive case study conducted at Scandinavian Airlines Systems, the largest commercial airline in Scandinavia, there is evidence to question the potential usefulness of such a(More)