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We argue that HCI has emerged as a design-oriented field of research, directed at large towards innovation, design, and construction of new kinds of information and interaction technology. But the understanding of such an attitude to research in terms of philosophical, theoretical, and methodological underpinnings seems however relatively poor within the(More)
As a result of the increased interest in issues such as engagement, affection, and meaning, contemporary human-computer interaction (HCI) has increasingly come to examine the nature of interactions between artifacts, humans, and environments through concepts such as user experience and meaning. In the transition from usability metrics to user experience,(More)
Human–computer interaction (HCI) is the discipline concerned with the design, evaluation, and implementation of interactive computing systems. Unlike many empirical sciences, HCI researchers do not typically solely study existing technologies, styles of interaction, or interface solutions. On the contrary, one of the core activities in contemporary HCI is(More)
In this paper we introduce, discuss, and empirically demonstrate ways in which the Repertory Grid Technique (RGT) may be used as a tool for dealing with user experience and affective evaluation. An empirical study using the technique in the context of mobile interaction is used to illustrate various uses and features of the technique and how it may be(More)
We describe the application of the repertory grid technique (RGT) as a tool for capturing the user experience of technological artifacts. In noting the artificiality of assessing the emotional impact of interactive artifacts in isolation from cognitive judgments, we argue that HCI techniques must provide practical solutions regarding how to assess the(More)
The concept of studio-based work is central to both practice and education within many traditional design disciplines such as architecture and industrial design. Studio-based work is in fact so central to these traditions that the style of studio-based work itself is quite rarely discussed—it is a way of working and being that is more or less taken for(More)
Interaction design research has rapidly evolved into a unique discipline embracing practicing professionals, design educators, and academic researchers. As with many evolving disciplines, attracting attention from a large number of people with different backgrounds, interests, and ways of seeing tends to cause 'disciplinary anxiety', which inevitably leads(More)