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We introduce a method to imperceptibly embed arbitrary binary patterns into ordinary color images displayed by unmodified off-the-shelf Digital Light Processing (DLP) projectors. The encoded images are visible only to cameras synchronized with the projectors and exposed for a short interval, while the original images appear only minimally degraded to the(More)
In this paper we present a scalable 3D video framework for capturing and rendering dynamic scenes. The acquisition system is based on multiple sparsely placed 3D video bricks, each comprising a projector, two grayscale cameras and a color camera. Relying on structured light with complementary patterns, texture images and pattern-augmented views of the scene(More)
We present a new scheme for digital watermarking of point-sampled geometry based on spectral analysis. By extending existing algorithms designed for polygonal data to unstructured point clouds, our method is particularly suited for scanned models, where the watermark can be directly embedded in the raw data obtained from the 3D acquisition device. To handle(More)
This paper presents a point-sampled approach for capturing three-dimensional video footage and subsequent re-rendering of real-world scenes. The acquisition system is composed of multiple sparsely placed 3D video bricks. The bricks contain a low-cost projector, two gray-scale cameras and a high-resolution color camera. To improve on depth calculation we(More)
visual clustering, data access, mass-spring, relationships, web transactions Many real-world e-service applications require analyzing large volumes of transaction data to extract web access information. This paper describes Web Access Visualization (WAV) a system that visually associates the affinities and relationships of clients and URLs for large volumes(More)
This paper presents the first software genlocking approach for unmodified Microsoft Windows systems, requiring no specialized graphics boards but only a low-cost signal generator as additional hardware. Compared to existing solutions for other operating systems, it does not rely on any real-time extensions or kernel modifications. Its novel design can be(More)
This article presents a software genlocking approach for unmodified Microsoft Windows systems, requiring no specialized graphics boards but only a low-cost signal generator as additional hardware. Compared to existing solutions for other operating systems, it does not rely on any real-time extensions or kernel modifications. Its novel design can be divided(More)