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Wikinomics and its discontents: a critical analysis of Web 2.0 business manifestos
How business gurus try to argue the universal benefits of a democratized and collectivist digital space is unraveled and it is revealed that they implicitly endorse a notion of public collectivism that functions entirely inside commodity culture. Expand
The platformization of cultural production: Theorizing the contingent cultural commodity
Focusing on the production of news and games, the analysis shows that in economic terms platformization entails the replacement of two-sided market structures with complex multisided platform configurations, dominated by big platform corporations. Expand
The platformization of cultural production
This panel focuses on an emerging set of techno-economic relations reshaping cultural production and networked publics. In a growing number of industry segments—from journalism to games and fromExpand
Crushing Candy: The Free-to-Play Game in Its Connective Commodity Form
The political economy of game apps is surveyed and how it is symbiotically related to the technological and economic logic underlying connective platforms operated by Google, Apple, Facebook, and Amazon is investigated. Expand
Nieborg, David B. "am I Mod or Not? -an Analysis of First Person Shooter Modification Culture." Paper Presented at Creative Gamers Seminar -exploring Participatory Culture in Am I Mod or Not? ‐ an
The aim of this paper is to mainly look at the current trends regarding co-created content for First Person Shooter games. The question what constitutes a mod and if there is a need for a definitionExpand
Mainstreaming Misogyny: The Beginning of the End and the End of the Beginning in Gamergate Coverage
Nieborg and Foxman discuss the event known as Gamergate, a niche misogynistic online movement primarily targeting female game developers and critics. Drawing on both discourse and content analyses ofExpand
The political economy of Facebook’s platformization in the mobile ecosystem: Facebook Messenger as a platform instance
It is argued that Messenger functions as a ‘platform instance’ that facilitates transactions with a wide range of institutions within the boundaries of the app and far beyond, and how apps may evolve into platforms of their own, thereby gaining infrastructural properties. Expand
Facebook’s evolution: development of a platform-as-infrastructure
Abstract The purpose of this article is to operationalise an evolutionary perspective on the history of social media and to trace Facebook’s evolution from a social networking site to aExpand
What is game studies anyway?
In this introduction, game studies is argued to be a force of innovation for cultural studies, especially in its productive use of political economy to analyse games and gaming as a (new) cultural form. Expand